Early Access .8008 Released
The next update will have a few larger but welcome features which will likely take a bit longer to properly put together. The wait will be worth it.
--- Features ---
(Mouse/Touch Exclusive) Top menu button visuals changed. Toggable windows for season, monster control,
Cycle through monster in Cloud menu summary,
Trees now change with season, including some plant life,
Top button, Mon controls and hotbar now resize with settings resizer,
Running shoes crafting recipe - increases walk speed by 10% when in hotbar,
--- Other Changes ---
Player EXP shows as MAX if you are max level instead of numbers,
Items max stack set to 999,
Top menu button changed - Added rotating sun/moon, trees to indicate season,
Each friendship heart with monster adds +1 to tame level in battle,
Fruit automatically falls off trees on first day of winter,
Egg sizes now increase Aptitude for each stat by 1 per size increase,
Fishing Changes
Fish now have quality and weight,
Pull interval altered by weight,
Quality altered by keeping fish centered.,
Base quality determined by weight,
Animation and SFX added to quality catches,
,
Item save data altered to retain unique item values in case of older version install,
--- Balancing --- --- Bugs ---
Soft lock when defeating a monster right as they engage in battle in monster mode,
Player sprite spazzing out when petting a monster,
Room blackout not turning off in Vicevale when completing town repair,
Dungeon forcefield not deactivating properly,
Epic mine chest in dungeons sprite was an arrow,
Dungeon not counting down each day after exiting until closing the game.,
Dungeon not activating top buttons when entering exiting,
Dungeon/Mines screen fading back in before everything loads
Changed files in this update