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Early Access .8008 Released

The next update will have a few larger but welcome features which will likely take a bit longer to properly put together. The wait will be worth it.

--- Features ---

  • (Mouse/Touch Exclusive) Top menu button visuals changed. Toggable windows for season, monster control,

  • Cycle through monster in Cloud menu summary,

  • Trees now change with season, including some plant life,

  • Top button, Mon controls and hotbar now resize with settings resizer,

  • Running shoes crafting recipe - increases walk speed by 10% when in hotbar,

--- Other Changes ---

  • Player EXP shows as MAX if you are max level instead of numbers,

  • Items max stack set to 999,

  • Top menu button changed - Added rotating sun/moon, trees to indicate season,

  • Each friendship heart with monster adds +1 to tame level in battle,

  • Fruit automatically falls off trees on first day of winter,

  • Egg sizes now increase Aptitude for each stat by 1 per size increase,

  • Fishing Changes

    • Fish now have quality and weight,

    • Pull interval altered by weight,

    • Quality altered by keeping fish centered.,

    • Base quality determined by weight,

    • Animation and SFX added to quality catches,

    ,

  • Item save data altered to retain unique item values in case of older version install,

--- Balancing --- --- Bugs ---

  • Soft lock when defeating a monster right as they engage in battle in monster mode,

  • Player sprite spazzing out when petting a monster,

  • Room blackout not turning off in Vicevale when completing town repair,

  • Dungeon forcefield not deactivating properly,

  • Epic mine chest in dungeons sprite was an arrow,

  • Dungeon not counting down each day after exiting until closing the game.,

  • Dungeon not activating top buttons when entering exiting,

  • Dungeon/Mines screen fading back in before everything loads

  • Loading history…
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