Early Access Patch 0.6.4 is out! This one introduces significant changes to Dream Remixer!
If you run into any issues, please let me know! Thank you for playing.
////FIXES///////////////////////////////////
- Fixed controller mappings showing the incorrect button at some of the tutorial signs
- Color Mochis will no longer have its background nor display the new color text if it already has been picked up
- Grabby Arm no longer is permanently highlighted if its option has been hovered over
- Rightmost Wrap Zone no longer disappear from pausing and unpausing the game
////CHANGES///////////////////////////////////
- Removed the extraneous Gelectro (electric jellyfish) in one of Velvet Ridges' room
- Lengthened Chocoloaf's sleeping animation by 15 frames
- Adjusted Zooka's dialogue
- Increased squish values from hitting Hemi's grounded Up Attacks
////BUFFS////////////////////////////////////
- Hemi's Boomerang Star throw and retract dmg increased by 2 (applies to rainbow version too)
- Hemi's Jab 2 has slightly increased base and scaling knockback so that its hitstun is slightly increased
- Hemi's Neutral Air damage increased from 6 to 7
- Hemi's throw angle changed from 60 to 100, now thrown enemies are sent slightly towards Hemi rather than away (think of the trig circle while facing right)
////NERFS////////////////////////////////////
- Bad Day negative badge (badge that increases damage taken) now also cuts hit intangibility frames from 2 seconds to 1 second
- Hemi's 3rd grounded Up Attack's aura vamp decreased from 15 to 10
////ADDITIONS////////////////////////////////////
- Added 3 new options for Dream Remixer!
- Survival Mode: When both friends are KO'd, end the run
- Full Restores: Health is fully restored when finishing and entering stages. Turn this off to disable that full heal effect.
- Permadeath: When one friend gets KO'd, they can never be switched back in
- Added a Dream Remixer end screen
- Randomizer options are now saved from previous runs
Changed files in this update