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We’ve hotfixed a few bugs introduced as a result of the additional engine optimizations from the previous patch.

Optimization Related Bug Fixes
· Fixed issue that prevented scripts from executing on CharacterAi, Stage, CollisionArea, and Structure objects for custom content.
    - This hotfix doesn’t address issues with every piece of content, but we’re planning to address the rest of the issues as soon as we can.
· Fixed bug that caused characters to be stuck in the bury state indefinitely.
· Fixed CommanderVideo down special only being rainbow trail jump cancellable out of endlag.

Advanced Palette Selector Bug Fixes
· Costume selector no longer crashes when selecting custom content characters under certain conditions.
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