Ok so we know about a few other issues that're currently being worked on such as the gittering issue that happens when you're a connected client but we made some major progress in getting the bug fixed with multiplayer, here's what was currently fixed.
-> Connected users can now jump properly and can thus make progress with their friends
-> Connected users can now flip properly and thus can be a bit more chaotic.
->Hosts can now see connected drivers flip and jump properly
->Connected users can now earn achievements properly..... I think? idk I'm just one man and I break a lit of things
->Stopped an issue where the final boss would materialise and send the player to another dimension
->Fixed the receipt value not showing the proper cost of your unhealthy pizza settings habits. Now we can accurately bill you!
Multiplayer jump and flip fix
Update notes via Steam Community
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