We're currently focusing on fixes and improvements to the user experience, as well as significant optimizations for higher FPS. The overall size of the game has also been optimized by removing a lot of no longer needed data.
Added keyboard keybind for Glossary [G]
Added keyboard keybind for previous / next card [Home / Pos1 + End]
Improved CPU performance
Improved GPU performance
Improved memory efficiency
Improved some counter visuals
Improved water mesh of cells at the edge of the map slightly
Improved building bar auto scroll to selected card when using keyboard keybinds
Reduced overall game size significantly
Fixed a bug where a lot of text-effects went missing. E.g. shadow / outline on Player-Profile level
Fixed some missing VFX on buildings
Fixed undo of Merged Buildings not correctly working with rivers (Fishing Outpost was adding unwanted river, Lumber Mill was not restoring forest on river)
Fixed loca 'Händlerangebot' (DE)
Fixed missing mountain in puzzle 'Geology'
Fixed multiplayer panel not hiding when pressing [H]
Fixed keybinds for multiplayer log (keyboard was not working, gamepad was not waiting for hold)
Extended analytics in order to improve player experience
(Days in production: 1248) - Original quote: "We should buy a bar! And dude... DUDE, we should call it Building Bar!" ːsteamfacepalmː
Changed files in this update