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We're currently focusing on fixes and improvements to the user experience, as well as significant optimizations for higher FPS. The overall size of the game has also been optimized by removing a lot of no longer needed data.

  • Added keyboard keybind for Glossary [G]

  • Added keyboard keybind for previous / next card [Home / Pos1 + End]

  • Improved CPU performance

  • Improved GPU performance

  • Improved memory efficiency

  • Improved some counter visuals

  • Improved water mesh of cells at the edge of the map slightly

  • Improved building bar auto scroll to selected card when using keyboard keybinds

  • Reduced overall game size significantly

  • Fixed a bug where a lot of text-effects went missing. E.g. shadow / outline on Player-Profile level

  • Fixed some missing VFX on buildings

  • Fixed undo of Merged Buildings not correctly working with rivers (Fishing Outpost was adding unwanted river, Lumber Mill was not restoring forest on river)

  • Fixed loca 'Händlerangebot' (DE)

  • Fixed missing mountain in puzzle 'Geology'

  • Fixed multiplayer panel not hiding when pressing [H]

  • Fixed keybinds for multiplayer log (keyboard was not working, gamepad was not waiting for hold)

  • Extended analytics in order to improve player experience

(Days in production: 1248) - Original quote: "We should buy a bar! And dude... DUDE, we should call it Building Bar!" ːsteamfacepalmː

Windows Depot 2290001
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macOS 64-bit Depot 2290002
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