I'm happy to report that a lot of the players who were suffering from lag issues when there were a lot of players online have been reporting that their issues are resolved with the server upgrade. This regular patch addresses small concerns voiced over the last couple of days! These are important changes that need to go out while I'm still working on bigger changes.
Features
Auto Assign Stat Points
Auto-assign Stats Points button added for New Players. This feature is meant to introduce players to stats when they first begin playing. From level 1-10 it recommends things that will help you get to your first mastery faster. Once you have your first mastery, it begins recommending stats based on the default path for that mastery. It does also warn you that it's not the best possible build, but just a better start than randomly assigning it.
Reset button added to the Stat Points assignment area as well. Previously, you'd have to re-open the Ninja menu to reset it.
Changes
Moved Web API server to new server.
Optimized login packets.
Bug Fixes
Fixed game time and event schedule synchronization (It's now back synchronized with EST)
Fixed mastery selection menu crashing on Steam Deck.
Fixed client using outdated IP to try to connect when using Quick Login if the server changes IP addresses.
Fixed Jutsu Cast Pose not being used when Jutsu is instantly cast.
Ensured server no longer uses Window's "Quick Edit Mode" which caused the server to freeze.
Fixed Buffs not being sent to player on login, causing Battle Injuries to be present but not visible.
Fixed Name Change item allowing players to make names too long, which would lock them out of the game.
Fixed developers saving maps causing desync for players on the map.
Changed files in this update