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Our first game is finally officially released! Thank you to every player!

We would like to inform you about the major changes made in the official version compared to the demo version, as well as our future development plans!

Brief Preview:

First, the core of our game is definitely cute pets, so for a considerable time after release,

we hope to maintain a steady pace of updating with adorable new pets and their babies! Making your collection encyclopedia even richer!

Next, as a desktop idle game, we will continue to improve the "experience" aspects as much as possible.

For example, in addition to the current \[Pin to Top] and \[Pin to Bottom], adding a simple \[Don't Pin] function. Or whether the toolbar can be "snapped" to the desktop edges, etc...

Of course, continuing to add interesting little content is also our pleasure, such as adding more "weather", some simple little toys, etc...

Additionally, we will continue to pay attention to player feedback regarding earnings, such as whether the adventure slots are sufficient, whether the coin acquisition speed is reasonable, etc...

We received many feedback and suggestions after the demo version was released,

including content that we think is absolutely fantastic! We will also add these to future updates!

Our studio only has two people, so we can only update as quickly and frequently as possible, we hope you can understand!

Major Changes:

  • 1: The "claw may release automatically" setting in the claw machine has been removed.

    In the original plan, I wanted it to be more "realistic," but clearly, players do not want to lose a pet simply because the claw releases on its own after catching it!

    Now, you just need to choose the right angle to drop the claw!!
    But please note: The size and shape of each pet (such as being round, slender, or particularly small), pets with special volume or shape will require a more precise angle to secure them!

    Enjoy catching your pets!

  • 2:Completely removed the "price increase" setting.

    It was strange that coins would change after purchasing items each time.

    Now, except for a very small portion of upgrade items, almost all goods will no longer have "price increases".

  • 3:Adjusted the "rest time" after pets have babies to only 1 minute!

    (Out of care, pets should be allowed to catch their breath for a moment, right)

  • 4:Reduced the purchase price of most important items. Increased the acquisition amount of certain game materials.

    For example, we made some improvements to adventure rewards, little clouds now have a chance to spit out "little hearts" when maxed out,

    the little heart boost rate for adopting pets received a huge improvement, etc...

Of course, compared to the Demo version, in the official version we fixed many bugs and added some features and interesting mechanisms.

But listing everything would become very long, here, we'd rather tell you what we'll be doing in the future!

We hope you can enjoy this game!!

Desk Paws - Supporter Pack

Desk Paws is now offering a bundle sale with Desk Garden, giving you an additional discount on top of the launch discount!

https://store.steampowered.com/bundle/55220/_/

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