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Update notes via Steam Community

πŸŽ‰πŸŽŠπŸ₯³ Exciting News! πŸ₯³πŸŽŠπŸŽ‰

The time has come. After a long wait of ~10 months, I can finally release the full game I imagined RANDOBOUNCE to be.


RANDOBOUNCE
is a minimalistic, fast-paced, arcade, score-attack roguelike where chaos is your best weapon.

You have no control over movement, just bouncing!

But you do have control over the firepower.

Build the ultimate weapon by combining multiple Barrels, each firing different types of Bullets, from homing missiles to explosive rounds. Every upgrade shapes your weapon into a unique, enemy-shredding machine. Tweak individual stats, from the Fire Rate, to the Rotation of each Barrel.

Survive for 20 minutes while racking up the highest score possible. Along the way, collect Power-Ups that provide game-changing offensive and defensive perks.

Bounce, power-up and climb up the leaderboard ranks!

New Features since the Demo:

  • Steam Integration: Cloud Saves, Stats, Achievements and a LEADERBOARD!

  • New Bullets and Power-Ups: New set of Bullets for even more powerfull combinations, as well as unique Power-Ups.

  • Accessibility Settings

  • Balancing Chages: After reading all the feedback suggestions, I tweaked some difficulty settings and implemented new features for an easier gameplay, while mantaining the desired base difficulty.

Don't forget to share RANDOBOUNCE with family and friends if you enjoy it!

Remember, you are at the mercy of BOUNCING!

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