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Space Engineers update for 13 June 2017

Update 1.181.1 Minor Beta Improvements

Share · View all patches · Build 1887245 · Last edited by xPaw


  • Added a counter of physical shapes to grid's info terminal screen.

If you reach 99% of the limit, a warning should start appearing. If you exceed the limit any added blocks will not have physics. This is a technical limitation even if block limits are off, but we are aware of this issue and we are looking into possibilities, how to improve this behaviour.


  • fixed game crash when exceeding the block limit
  • fixed blocks are not being placed
  • fixed not working artificial mass
  • fixed not working connectors
  • fixed game crash when using connectors
  • fixed turrets view
  • fixed rotor (small grid) displacement not saved in blueprints
  • fixed respawning in medical room with the clone
  • fixed thrusters keep their lighting even after being turned off

We are aware of crash with ship explosions and trying to resolve it. It should be pushed as a hotfix as soon as it will be fixed.


  • fixed crash when merging/unmerging grids
  • fixed collector crash
  • fixed another HAVOK MT crash

Source: Via game forums

Space Engineers Content Depot 244851
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