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Update notes via Steam Community

Alpha 0.3 – Public Release!

The game is now available to everyone! Alpha 0.3 brings a ton of improvements, new features, and polish across the board. Here's what’s new:


🚀 New Features

  • Tower Count Limits: Towers are now limited per type, with visual indicators to help you plan more strategically.

  • Tower Upgrade Circles: Visual indicators show which towers are upgraded.

  • First-Time Map Intro: The first map now plays a short intro the first time you load it.

  • Bonus Tower Display: See how many bonus towers you'll earn on the next map.

  • Separate Music & FX Volume Controls: Fine-tune your audio experience.

  • Firing Animations: Turrets now visually rotate and fire (Tower 1 & 2).

  • New Developer Tools: Internal tools for managing tower limits and spawn data — this helps us build content faster and better.


🛠️ Fixes & Improvements

  • Wave Difficulty Balancing: Enemy waves have been rebalanced for a smoother difficulty curve.

  • Pause Menu Fixes: No more getting stuck or unpausing in the wrong context.

  • Improved Camera Controls: Minimum height lowered for better tactical views.

  • Name Input Fix: Player names can now include numbers.

  • Build Menu Feedback: Build UI now turns gray properly when no tower cores are available.

  • Updated Tutorial Page: More clarity for new players.

  • Shop Price Fixes: Small balance tweaks to shop values.

  • General UI Optimization: Menus feel snappier and more responsive.

  • Visual Polish: Several small visual fixes for a cleaner look.


This is a big step forward for the game, and we’re excited to finally open the gates to new players! Your feedback is more important than ever — join us on Discord and help shape what's next.

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