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Update notes via Steam Community

Patch #09... had to be a cool update right? Brace yourselves for some new content, folks.

Steam Reviews: Your Feedback Matters

We've been reading through all your Steam reviews, and we appreciate the feedback we've been receiving. We'd love to continue seeing more of your thoughts! It helps us know what to focus on for each upcoming patch.

List of changes (0.7.81):

NEW CONTENT:

  • 14 new achievements are now available.

  • A cool achievement screen is now in-game (track your progress, admire your shiny gold medals)

  • New card: Gigantify (Rainbow Tome)

  • New card: Echoform (Rainbow Tome)

  • New card: Haste (Rainbow Tome)

  • New card: Temple (Rainbow Building)

  • New card: Ogre (Rainbow Troop)

  • Added a credits screen (there's a lot of people we needed to thank)

QoL:

  • Added a quick restart button (you've asked, you've got it)

  • Added more volume levels for audio customization

  • Navigation issues during Perk selection on computers with peripherals should no longer occur

  • Smoother intro transitions

  • Faster transitions (Prophet screen, Stat screen)

  • Skippable Prophet text

  • UI visual tweaks

  • UI is becoming keyboard/controller friendly (WIP)

Fixes/Balancing:

  • Fixed a localization issue that caused severe lag in some systems (sorry!)

  • Spores from Mycelium now properly inherit buffs from Blacksmiths and Beacons

  • Flametower is now properly getting movement speed boosts

  • Earthworking a level 3 Concabulator will give you 2 Concabulators and 1 Broken Cabulator again

  • Trappers now gain a bit of attack speed when leveling up

  • Fixed a conflict caused by ending a run during an animation

  • Re-enchant now properly works will all enchantments.

  • Improved Executioner targetting system

  • Fixed visual display of ranged projectiles (they would randomly be invisible)

  • Damage pop ups now always display actual damage output of melee troops

  • Fixed a glitch that charged 30 gold whenever using Explore/Earthworks during Endless Mode

After downloading the patch, please start a new run, as your previous run won’t have the updates stored and they may cause conflicts. If you experience any issues, please email us at report@sadsocket.com. We're looking forward to watching you check out what the new stuff does!

UP NEXT: We are posting a full road map next week, so you know exactly what to expect from us. We're working hard and we can't wait to share all our new ideas with you. We've also been reading all your requests. Know we'll address a lot of them in the next weeks!

Please join us on Discord and Reddit. You can also find the 9 Kings wiki page here for information on the game! Love, Sad Socket team

Love,
Sad Socket team

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