Hello everybody!
We are back with another update, this one is the biggest we've made so far, and will be the last update to include new content until v0.2.0.0. We'll continue to release updates with bugfixes during this time so don't worry about that!
Tinkerlands v0.1.5.0 includes more than 100 different changes, including a new NPC, new items, new accesory combinations and much more. But It's about time that we shift our focus on v0.2.0.0 which will include one new major feature that we very excited to share.
And talking about that...
Where's the Roadmap?
We are late on releasing the roadmap, we are aware and we are sorry about that 🙏. We put all our efforts during these 3 weeks since the game launched into fixing all the major bugs and polishing it as much as we could to make it as stable as possible. Now that we are in a much better place, we've been working on our roadmap, that will be published next week. But just as a little sneak peek, modding support is coming soon(ish).
Tinkerlands v0.1.5.0
ADDED
- Added new NPC <The Librarian>, she will spawn randomly in different islands.
- Save files are now compressed reducing save file sizes by 10x at the cost of slightly increasing save and loading times.
- Now merchants get new items throughout the game.
- Added new items to Electrician's shop.
- The Blacksmith now gets more items while progressing through the game.
- The Merchant now gets more items while progressing through the game.
- The Miner now gets more items while progressing through the game.
- The Nurse now gets more items while progressing through the game.
- Torches can now be flipped when placing them.
- Mannequins can now be flipped when placing them.
- Added teleport waypoints to the caves.
- Added teleport waypoints to random islands.
- Added new Hardwood furniture.
- Added new Tundra/Ice furniture.
- Added "Monsoon Island" unlocked after unlocking Ghostlands.
- Added "Lucky Jungle Island" unlocked after unlocking Ghostlands.
- Added "Tribes Island" unlocked after unlocking Ghostlands.
- Using recipes now has animation and sound effects.
- Added hook target interactable.
- Deep Sea King altar now has a guaranteed teleport waypoint.
- Added <Metal Detector> accessory.
- Added new accessory combinations.
- Bombs can now be crafted.
- Dynamite can now be crafted.
- Character's name can now be modified after creation.
- Island's name can now be modified after creation.
- Island's difficulty can now be modified after creation.
- Added new vase interactables to different biomes.
- Added recipe to craft Coral lamp.
- Added recipe to craft Turtle bench.
- Added recipe to craft Jungle torch.
- Added recipes to craft Merman floors and walls.
- Added recipes to craft Merman furniture (wardrobe, bed, table, big table, stool, door and bench).
- Overgrown Crab can now drop <Metal Detector>.
CHANGES
- Cooking minigame bar now goes back and forth until button is pressed again.
- Low-Specs mode now includes lighting.
- Shop GUI now shows the price for the whole stack when selling.
- Shop GUI now allows players to buy back items they've sold.
- Updated shop GUI to include a scrollbar.
- Updated torches fire sprites.
- Updated torches solid flags.
- Reduced <Trinity> sell price from 15 gold to 6 gold.
- Reduced <Lucky Frog Leg> sell price from 10 gold to 3 gold.
- Candles found in the Ghostlands Crypts are now a functioning light source.
- Streetlamps found in the Ghostlands surface are now a functioning light source.
- Added new parry effects for Parrying Dagger and Frozen Parrying Dagger.
- Changed Ghost Memories quest required item from Ghost Pepper Seeds to Ghost Pepper.
- Reduced required tool power for all the interactables in Jungle, except peridot.
- Added lights to the stairs structure in the crypts.
- Jungle totems can now be picked up.
- Coral lamps found in underwater Coraline Fields now behave like torches that can be turned on/off and can be picked up.
- Turtle benches can be walked through and picked up.
- Turtle fountains can now be picked up.
- Electrician quests now add the statues to its shop.
- Electrician quests are no longer repeatable.
- Localized cooking minigame texts.
- Added description to Map item.
- Desert Mask and Feather Coat can now be combined.
- Codex now shows the total kills for mobs and bosses.
- Game is now paused while fullscreen map is opened.
- Updated many different interactable and item sprites.
- Increased levers' HP to avoid destroying it by mistake.
- Recipes are now re-checked on game load. (To allow unlocking new recipes If ingredients were previously known).
BALANCE
- Updated Jungle, Ghostlands and Coraline Fields monster AI to have better vision and speed.
- Ninja turtles now throw shurikens.
- Updated the amount of kills required to unlock codex info for Slimeking from 5 to 3.
- Increased Whisper lighting radius from 1 to 3.
- Whisper now moves closer to the caster.
- Slightly increased player's pickup radius.
- Updated enemy spawn rate from 5~12s to 5~9s.
- Reduced <Swamp Essence> required to craft <Curse Of The Swamp> from 50 to 30.
- Reduced <Memento> required to craft <Curse Of The Desert> from 50 to 30.
- Increased enemy spawn rate in Hard mode from 100% to 120%.
- Reduced the maximum amount of spawned enemies from Necromancer.
- Leprechaun spawn chance lowered from 1% to 0.5%.
- Leprechauns now have different items in different islands.
- Removed enemy spawn rate grace period after traveling.
- Increased damage from spikes in Pumpkin and Ghostlands islands.
- Crafting tables now stack up to 99.
- Summon items now stack up to 99.
BUGFIXES
- Baba Yaga's hut can no longer be poisoned or burnt.
- Fixed quick potion not being usable if a spice was placed in the inventory.
- Fixed caves entrance/exit structures to be properly aligned.
- Fixed some tiles around the ship's structure.
- Fixed enemies spawned by Rainbow Slime not being flagged as summoned.
- <Loot All> function from chests should now move coins to the coin pouch when possible.
- <Quick Loot> function should now move coins to the coin pouch when possible.
- Poison damage no longer shows while the game is paused.
- Burn damage no longer shows while the game is paused.
- Recipes that are crafted at the forgotten altar now show the correct icon.
- Recipes that are crafted at NPCs now show the correct icon.
- Boss summons can no longer be used inside the ship.
- Fixed hook collision going crazy on doors.
- Fixed misc localization issues.
- Fixed <Turtle Bed> recipe.
- Fixed minibosses appearing at a much higher rate than expected in Trichroma island.
- Fixed <Iron Device> description being obsolete.
- Fixed pyramid structures so the entrance can't be blocked.
- Fixed a crash related to "Siren Solidification" quest from Electrician.
- Fixed a bug that would crash the game with corrupted Tops data.
- Fixed a bug that would allow clicking "Yes" on "Save & Exit" multiple times corrupting the save files.
- Fixed a bug that would make MP consumption reduction increase the MP cost instead.
- Fixed Overgrown Crab collision mask.
- Fixed General Skeleton's Scythe collision mask.
- Fixed Overgrown Crab and Mineral Spider not having boss immunities.
Changed files in this update