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Update notes via Steam Community

Hi all,

Mortimer's Drain Wand excels at life drain, but it's damage was lacking so we decided to boost it by 40%. Erin's Bite can now infect enemies and cause Blood Bats or Blood Servants to spawn when they die.

  • Mortimer's drain wand does 40% more damage.

  • Erin's secondary weapon, Bite, has a chance to infect enemies and if they die while infected, a blood bat or servant will spawn. The spawn disappears after ten seconds, but several of them can be active at once. This means that players have more weapons that spawns followers!

  • Weapons now shoot projectiles at a rate that's evenly spread over their cooldown. So no more short bursts followed by long "reload" times.

  • Alien trees had a hitbox problem, which we fixed.

  • When a projectile like the trident moved outside the map, an error could occur, which didn't stop the game but probably caused lag. This was fixed.

  • We implemented "tile maps" to improve performance and memory use.

  • Technical changes we've introduced means that new maps can be up to 4000 times larger!

  • Most of the "props" like trees are now spawned on clients, meaning there's less communication between the host and the players, resulting in a game that starts a lot faster.

  • On the Crystalizer screen, the "fill all" button and "break 10" tick box was swapped around since it makes more sense that way.

The game should feel smoother overall since the tile maps definitely improves performance. We hope you enjoy the Bite weapon and Mortimer's increased damage.

Till later,

André

Windows Depot 2220871
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