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  • Improvements to Bloom settings and changes to improve blur in distant images.
  • Added in-game settings to allow players to customize their experience.
  • Changes to building piece health - scaling up from 100hp across the board up to values as high as 1500
  • Two new build pieces for base defences - Palisade Walls and Palisade Gates.
  • Visual treatment for Tier 2 Building pieces (Oak).
  • When building pieces take 50% damage, they will visually show wear and tear.
  • We're introducing a Coziness system – your survival meters will decay a lot slower while you’re near a claimed bed, so you can build and craft more freely.
  • The Magic Skill is arriving! Level up to Level 50, and enjoy two new Skill Spells, potions and consumables to blast through your foes.
    • We're also including Spell Upgrades to enhance Skill Spells.

  • Hard difficulty setting, for those who like an extra challenge.
  • We've also done a complete pass on Item Weights which means that things will weight different values now.
    • No more pining for a pack yak!

  • All fuel items have had their burn times adjusted to help you avoid losing the occasional log or fuel source while you’re cooking or crafting.
  • All items also now fall into 1 of 4 max stack sizes: 1, 50, 99 or 999 depending on the item. Nice, tidy numbers - including those 99s we know you love...


Overall improvements to…
  • Lighting
  • Balancing
  • Performance
  • Stability


Many bug fixes, including…
  • World fixes for areas where you could get stuck or out of bounds, as well as some asset clipping and floating issues.
  • Fixes for audio not playing as expected in multiple places.
  • Journal fixes for some typos and missing entries.
  • Improvements to quest marker positions.
  • Dirty water will no longer spawn at the temple when your inventory is full.
    • BEGONE!

  • Improvements to key binding.
Windows 64-bit Depot 1374491
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