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Welcome to another update for Age of Empires II: Definitive Edition! This will bring some balance changes and bug fixes based on your feedback.

💬 DISCUSS: Age of Empires II: Definitive Edition Forum
🗣 JOIN: The Age of Empires Official Discord

Thank you again to our amazing community members, all of whom have helped to make Age of Empires what it is today!

—The Age of Empires Team

◆ Update 147949 ◆



Balance Changes



General

  • Fire Lancer attack increased from 8 → 9.
  • (Elite) Fire Lancer cost reduced from 40 wood 50 gold → 40 wood 45 gold.


Jurchens

  • Grenadier
    • HP increased from 35 → 40.
    • Cost reduced from 35 food 70 gold → 35 food 65 gold.
    • Attack increased from 11 → 12.

  • Iron Pagoda
    • Ability recharge reduced from 60 seconds → 40 seconds, Elite 50 seconds → 30 seconds.
    • Upgrade cost reduced from 950 food 750 gold → 950 food 550 gold.

Khitans

  • Shepherds and Herders generate +10% additional food civilization bonus removed.
  • Herder walking distance on Pastures increased.
  • Herder gather rate adjusted, so the overall income is reduced from +12% → +7% compared to generic un-upgraded Farmers.
Developer Note: The Khitan food economy provided too much early tempo by receiving ~64 food from Sheep in Dark Age, followed by exceptionally efficient Pastures. These changes will adjust the overall food income to be in line with other food bonuses in the game, while maintaining the unique strengths and feel of the Pasture economy.

Shu

  • War chariot
    • Speed increased from 0.8 → 0.9.
    • Reload time reduced from 8 → 6.5.

Wei


  • Gain access to Gold Shaft Mining.
  • Xianbei Raider
    • Attack increased from 4 → 5.
    • Charge attack now also shoots the main projectile with 5 damage, in addition to the existing 5 projectiles with 1 damage each.
    • Charge attack now properly affected by Parthian Tactics.

  • Tuntian
    • Food generation per soldier increased from 1.2 food/minute → 1.8 food/minute.
    • Cost adjusted from 250 food 300 gold → 250 food 300 wood.


Ongoing...



Investigation

As always, we are continuing to track issues reported by the community for future updates.

For other known issues, please visit this page to see what’s being tracked!

:alertalert: DISCLAIMER

This list is subject to change and should not be considered a comprehensive list of all the known issues we’re tracking. The above is to inform you of the team’s current priorities, which will change as other issues arise or take precedence.

For the latest updates and announcements, please visit our social channels.
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