🥕 indicates improvements based on community feedback. Thank you!
0.7.40
- Fixed an issue where Spiked Club's performance was abnormally low (increased base thorn damage and created additional thorns in proportion to the % of additional critical hit damage)
- A new upgrade tree for the sword and shield will be added.
0.7.39
Content Addition
- Costume Appearance Change Feature: Added the ability to change the appearance of each costume. This can be unlocked through Fate Engraving quests.
Bosses
- 🥕 Cult Leader Askard: Fixed an issue where hard mode-exclusive patterns would not disappear after phase transitions.
- 🥕 Cult Leader Askard: Improved issues with hard mode-exclusive patterns overlapping with certain other patterns.
Artifacts
- Green Gi: Fixed an issue where the effect was not displaying properly in certain languages.
Weapons
- Spiked Club: Changed effect (Critical damage increase -> Launch 3 piercing thorns on critical hit)
- 🥕 Standard Sword and Shield: Fixed issues where guard wouldn't work properly or would break immediately upon successful guard when MP was infinite.
- 🥕 Creeping Despair: Fixed an issue where Fury couldn't be used twice in certain situations.
Costumes
- 🥕 Adventurer Costume: Fixed an issue where it wasn't unlocking properly.
- 🥕 Scholar Lizard: Fixed an issue where MP values wouldn't display after equipping a different costume.
- 🥕 Ghost: Fixed an issue where using Stream of Recovery would occupy MP.
- Changed to display maximum hard mode values for each costume.
Dungeons
- 🥕 Library: Fixed an issue where traps wouldn't rotate in multiplayer.
UI
- 🥕 Added Mini Dash Bar: Displays the number of dashes below the current character when dashing.
- 🥕 Hard Mode Panel: Fixed an issue where it wasn't displaying properly in certain languages.
- Added weapon auto-aim option feature (can be changed in settings).
- Modified certain artifacts to show more detailed expected damage values.
Bug Fixes
- 🥕 Partially fixed an issue where multiple copies of the same item would be dropped when dropping items in certain situations.
- Fixed an issue where the world map image wasn't displaying properly at certain resolutions.
Multiplayer
- Modified game flow so that when the host force-quits during multiplayer, clients can select pocket dimension items before returning to the title screen instead of immediately returning.
Other
- Updated the game's Unity engine version from 2022.3.37f1 to 2022.3.62f1.
If you have any bugs or suggestions, please let us know through our Discord channel.
When encountering bugs or crashes, it would be very helpful if you could report them via email using the path below.
Thank you.
Log file path
C:\Users{Your_PC_Name}\AppData\LocalLow\TEAMHORAY\Sephiria
Player.log is the current session log.
Player-prev.log is the previous session log.
team.horay.game@gmail.com
Changed files in this update