The release now lies less than a week in the future! And today brings another big update, with two main features.
The biggest one: A Rewatch System! You can now click on a tiny little button in the top right, to repeat the visuals of the last unit movement that happened. This does not sound like much, but it was actually a monumental coding effort, taking over a week of 10+ hours coding days, requiring code reworks for more or less any single unit. But it is actually done now!

Secondy, there was a Reworked of the visuals of the unit placing UI. There are now bases the units stand on!

Of course there are some QoL and bugfixes as well:
- Overhead UI also now shows 0 and negative HP if always show HP option is activated (this happens briefly after a unit is killed)
- Fixed Fallen Deluder and Lung of Mythenmetz having parts of their model turn into brass that should not exis.
- Fixed Xuhivan water freezing when stepped on not actually changing the ground, instead of just doing visuals
- Fixed a weird lighting square on the ground bug in the library
- Fixed Phoenix attack pattern
- Added the game's name and a logo to the taskbar
Changed files in this update