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Update notes via Steam Community

General Systems

-reworked how the game lets players map their controls, it is no longer prompted adn done at the start, instead at the start you just choose if P1 and 2 are using controller vs keyboard, and then letting players edit their controls further in the options, this allows P1 to be on keyboard while having P2 be on controller.

-keyboard players can now remap their controls

-added analog stick support, players can now move/input directions with their left analog stick.

-made the game now save button mappings, and volume settings.

-added in game viewable move lists.

-enabled Steam Remote Play
-added new background and UI for the character select screen and win screen, courtesy of @doctorbutler.bsky.social‬

-added feedback sounds for the main and pause menus

-changed how knockback scaling works, it now no longer effects horizontal knockback, just vertical

-reworked character collisions, you can now push other players when they are down or idle.

-fixed air unblockables

-fixed how crossups are processed to make blocking make more sense, and make crossups realer.


Mothman

-increased horizontal air knockback on 5L

-reduced horizontal launch on Splitting Claw (623+XX)

-increased damage scaling on Splitting Claw (623+XX)


Flatwoods Monster

-changed the hand color for Color 5 to match the portrait
-made FMT05: Blink (22/421+X) doable in the air

-made AFMT05: Blink Burst (22/421+XX) doable in the air

Goatman

-added a new palette in the place of color 22 and made the previous color 22 into color 23

-increased horizontal air knockback on 5L
-cleaned up some hitstun sprites


Chupacabra

-added to the game


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