Hello friends! The Street PC 1.7.0 update is available for public testing!
What’s New in This Version
New Content:
Three new cars added: Three news cars added: the legendary DX8, 33R, and IF6 are now available at the Store.
New license plates added — use them to give your car some signature flair..
A new livery category has been added.
New turbofans have been added.
Added new boss dialogues before and after races in the following clubs: Speedline Syndicate, Falcons Outlaws, Pythons, Arctic Outlaws, Road Runner, Western Sierra, Speedstar Energy, Grip Masters.
New Features:
Prototype Hunt in Sunset City: Search for special vehicles scattered across the city. Collect blueprints and transform them into special prototype parts for your cars.
Compete in new drift leaderboards in Drift King events. Show off your skills in new drift contests. Crush the competition with every drift!!
A cinematic camera has been added. Switch to the new camera mode to get more dynamic, eye-catching angles during races.
New animated neon has been added. Make your car stand out at night using the new neon lighting.
Gameplay Balancing:
Allowable wheel sizes are now specified for each car model.
Improvements:
Enhanced lighting in the dealership, tuning, and styling menus for better car detail visualization.
Improved compatibility and stability for community-created cars (mods).
Refined collisions with destructible and interactive objects in the world.
Updated gamepad control assist for smoother handling.
Bug Fixes:
Liveries are no longer doubled when applied to a car's body and glass at the same time..
Wheel turning has been corrected when using the transmission's dynostand.
Optimizations:
The game no longer freezes for a second when you drive through checkpoints.
Improved AI performance for opponent drivers in races.
A memory leak on the world map has been fixed.
Optimized game performance for smoother open-world driving.
!Attention Mod Developers:
Due to a change to the support system for community-created content (mods), existing modded cars will have to be recompiled in order to work properly with version 1.7.0.
Changed depots in public_test branch