Updates to stage 1 boss.
Doremy's capelet (Chimera form) has more polygons.
The capelet has smoother wrinkles.
Its fabric pattern is now less distorted.
Added missing teeth like pattern on her texture.
Update to stage 3 boss
Refined Utsuho model. Added more polygons to her ass. Changed some joint locations and alignments.
Refined light settings and post-process settings. Increased shadow resolution scale of the directional light. There is less shadow popping when she move far away from the camera.
Adjusted body proportions. Reduced shoulder width.
Updates to stage 4 boss.
Refined Chimata model. Adjusted body proportions. Reduced shoulder width. Added more polygons to her ass. Repainted textures. Changed some joint locations and alignments. Refined postures and animations.
Implemented new eye and cornea textures.
Refined light settings and post-process settings.
Added more wink effect.
Added more poses and animation sequences.
Changed the shape of the cloak. It is longer than it was.
Miscellaneous updates
The camera movement for scene scrolling is more stable.
Reimu's breast physics simulation has less erratic movement.
Sakuya's breast physics simulation is refined too.
Mater spark has more texture panning effect.
You can see more details in this video.
Updates to stage 6 boss.
(spoiler alert!)
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\Refined white Reimu's shirt. It no longer clips through her body.\
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\Adjusted timing of the Phase 9 pre-battle event. The sky changes its color when White Reimu glows up instead.\
Thank you for your attention!
Changed files in this update