Patch Notes: Playtest Version 3.0
Major Gameplay Update
- Free-Form Movement: Movement in battle has transitioned from grid-based to free-form, offering a more fluid and dynamic tactical experience. Note: Attacks, enemy placement, and magic remain grid-based for now.
- Auto-Wait Functionality: Characters will now automatically wait when they run out of both movement and actions, streamlining turn flow.
UI and UX Improvements
- Menu Pacing Enhancements: Improved menu behavior to maintain better pacing during battle and decision-making phases.
Bug Fixes
- Various bugs have been resolved to improve overall game stability and gameplay consistency.
We're excited to bring you this major evolution in the battle system! As always, your feedback is incredibly valuable. Let us know what you think of Playtest Version 3.0!
Changed files in this update