This week, we got a small performance and bugfix update that should reduce crash frequency and improve overall performance.
Full Changelog
Changes
Speeding Score Penalty is now slightly more lenient
Bug Fixes & Improvements
Improved rendering, increasing performance and reducing crashes that occur during regular gameplay
Fixed an issue where non-host players desync could result in their train despawning while they were still operating it
Fixed an issue where non-host players desync could result in npcs and trains not spawning near them anymore
Fixed a block never emptying on the soutbhound local line from Bank to Purple Bridge
Fixed an issue that resulted on collisions failing to work in the tunnels near Purple Bridge
Minor bug fixes & improvements
This patch is compatible with Update 1.2.0 and players of both versions can play together, but some of the changes only have an effect if the host is on version 1.2.1.
Changed files in this update