Update 1.1.0 has been released.
This update includes a wide variety of bug fixes, balance adjustments and quality-of-life improvements. Thank you to all who submitted feedback--your feedback makes a big difference! Suggested features and bugs reported by the community are marked with a ⭐.
⭐ Stage Powerups now guide the player towards their location when within distance.
Style Points renamed to Positive Bonus. Getting a Positive Bonus will now trigger a visual effect.
Powerup Chain Positive Bonus now triggers starting at x30 instead of x20.
⭐ Reduced enemy count on certain waves on Foundation.
⭐ Reduced enemy count on certain waves on Turbine and adjusted enemy spawn timings.
⭐ Slightly increased powerup visuals and hitbox size.
Green Weapon-1 gravity effect can now derail enemies.
Rebalanced Red Burst-A burn damage (could previously have triggered a feedback loop causing infinite damage under certain circumstances).
Slightly decreased Yellow Burst-A damage.
Slightly increased Orange Weapon-1 explosion damage and radius.
Reduced Blue Burst-A obstacle collision radius (hitting enemies remains unchanged but it is harder to accidentally collide with walls).
⭐ Fixed softlock that would occur when going out-of-bounds using Blue Burst-A.
⭐ Blue Burst-B now uses the correct energy color.
⭐ During boss spawn cutscenes, going out-of-bounds will now teleport the player onto the stage.
Fixed homing projectile visual bug that would occur when an enemy is destroyed and preparing to shoot at the same time.
Slightly changed Ether stage layout to reduce enemies getting stuck on the left side of the level.
⭐ Reduced Final Boss total health and adjusted health intervals.
Reduced Final Boss attack intervals.
Increased Final Boss orange attack spawn radius and reduced explosion delay.
Fixed missing red gate near the first wave in Final (to prevent players from advancing before completing the first wave).
Coming soon: more quality-of-life changes that didn't make it into this update, and more comprehensive changes to the finale sequence. Please stay tuned!
Eric·ZDW
Changed files in this update