Weāre excited to officially announce that TRAPPED is now fully out of Early Access!
Hereās the story: Forthright Entertainment picked up TRAPPED in a multi-game acquisition 8 years ago. Two years later, we sold it to another company. However, after 5 years with no action and with the Steam transfer never completed, the rights reverted back to us.
We had two choices: let it quietly fade away⦠or finish what we started.
We chose the latter.
Some might argue we shouldāve left it behind. But TRAPPED always had good bonesāand with some polish, it still offers hours of fun. We've all seen too many Early Access titles vanish without closure, and we didnāt want TRAPPED to be one of them.
We wonāt pretend this is the best game out there. Itās indie. Itās gritty. And yeah, youāll find better-looking games. But TRAPPED has its charm. Itās surprisingly fun, often in ways we didnāt even plan. Sometimes itās funny without meaning to beāand thatās part of the appeal.
So what does "finishing" the game mean? Let's dive in.
Weāve rebuilt the game in Unreal Engine 5.5 and made major improvements to bring it to a stable, playable, and complete state. Itās still an indie survival shooter at heartārough edges and allābut weāve embraced what makes TRAPPED fun: fast-paced action, co-op chaos, creepy enemies, and competitive survival modes with friends.
This is a budget indie title, priced accordingly, and made with heart. If you and your friends enjoy fighting off waves of enemies, exploring eerie environments, or just seeing who can survive longerāTRAPPED is for you.
š„ UPDATE HIGHLIGHTS š„
- Unreal Engine 5.5 Port: Massive visual and technical overhaulāNanite, HDR support, and smoother performance across all systems.
- Better Visuals & Optimization: Improved lighting, shadows, collisions, and overall stability with V-sync, FPS limiting, and smarter rendering.
- Smarter, Scarier Enemies: Human enemies now take cover. Monsters have better AI, synced animations, and respond when hit. New models and footstep audio make them feel more alive (and more deadly).
- Co-op & Competitive Friendly Updates: Improved UI, loot interaction, better inventory tracking, respawn tools, and quality-of-life fixes for smoother team-based gameplay.
ā FULL PATCH NOTES
Ported to Unreal Engine 5.5
- Nanite implemented
- HDR support
- FPS limiter & V-sync
- Better lighting/shadows
- Simplified and improved collisions
- Performance optimization
UI/UX Overhaul
- New main menu & background
- Loot interaction feedback
- Equipped item display in inventory
- Inventory item icons added
- Respawn timer indicator + manual respawn button
- Improved layout/margins of UI elements
Enemy Improvements
- New monster & human enemy models
- Footstep sounds added
- Attack animations now in sync
- AI pathing improved
- Human enemies take cover
- Enemies react when hit
Player Enhancements
- Increased loot pickup range
- Improved weapon fire cadence
- New melee attack
- Auto-reload on empty mag
- New character models
Bug Fixes
- Fixed turret preview lock
- Doorway collision bugs resolved
- Removed ability to loot while dead
- Hitmarkers no longer trigger on dead bodies
- Inventory cannot be accessed when dead
We know TRAPPED isnāt a AAA title, but weāre proud of where it landed. Itās weird, scrappy, creepyāand a blast with friends. Whether you're playing co-op or jumping into the competitive mode, there's something satisfying about surviving just a little longer than your squad.
Thanks for giving it a lookāand if you played years ago, we hope this new version surprises you in the best way.
See you out there.
ā The Forthright Entertainment Team
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