- The following languages have been added:
- Spanish
- Italian
- French
- German
- Simplified Chinese
- Traditional Chinese
- Japanese
- Korean
- Fixed a bug where particles wouldn't pause correctly.
- Fixed a bug where the chainsaw didn't work.
- Fixed a bug where data collection didn't properly account for modifiers.
- Fixed a bug where audiogroups wouldn't load before the game started, causing the main menu music to be missing.
- Fixed a bug where the Zumbomb played sounds at maximum volume upon spawning.
- Fixed a bug where the double-barrel shotgun fired twice per attack.
- Added an arrow that guides the player to the nearest ammo.
- Added two extra layers to the dynamic soundtrack.
- Prices are now shown in red when the player can't afford them.
- Numbers on the game over screen are now formatted.
- Weapon shop art has been reworked.
- Added a cooldown to the spawner, allowing the player to escape to new areas.
- It's now possible to cancel firearm reloads (as long as there is ammo in the magazine).
- Game difficulty has been rebalanced to provide more challenge in the final rounds.
- Zombie kill rewards have been drastically increased.
- Crosshair visibility has been improved.
- All gate prices have been reduced.
- Implemented a safeguard for players who run out of money and ammo while equipped with two firearms.
- Improved the exit prompt for the game/main menu.
- Money values higher than the player's current amount are now shown in red.
- Adjustments made to the IoT upgrade's functionality.
Changed files in this update