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Update notes via Steam Community

New Features

  • Fox spirit character
    (escapes to the desert oasis after battling Xuezhu)
  • Death mechanic
    (when a character dies, their items will drop at the location; if not picked up before the next death, some items will disappear)
  • Mysterious merchant added
    (appears randomly)
  • Memoir system


Optimizations

  • Adjusted ore respawn quantity (ensure a minimum number of high-grade ores)
  • Clicking on house doors with the mouse will auto-enter
  • Dropped items will disappear if not picked up within 3 in-game days
  • Enemy attacks are paused when the game is paused
  • When inventory is full, items can’t be auto-picked; they will be picked up once space is available
  • Death results in waking up the next morning
  • Map progress does not reset between runs
  • Crafting progress does not reset between runs

Fixes

  • Wheat, Mind-Control Worm, and Gem Crystal Bug in the encyclopedia
  • Issue where the “Life or Death” scene with Xiayin auto-selects an option when choosing "try" or "don’t try"
  • Some plants not respawning in certain scenes
  • Qiantaishui (Thousand-Year Radish) cannot be consumed with double-click
  • Tracking icon appears when Xiayin is present
  • Some tools cannot be operated using the spacebar
  • Volume settings reset after restarting the game
  • Ruins' mining sites prevent planting

Next Update Preview:

  • Next week’s update will include romance CG additions and a barbecue feature

Following Update Preview:

  • A new character will be added to the Bamboo Forest Cave (time TBD)
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