Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
--- Large Changes ---
Gameplay:
  • Abilities:
    • Players can now gain abilities that heavily change playstyle, allowing for many different build types. There are currently 15 unique abilities to choose from including invisibility, empowered dashes, summoning fly swarms, attack buffs, throwing poison glizzies and many more!
      The old skill has been removed in favour of this system.

  • Level Up Rework:
    • Levelling up now offers 3 different abilities to the Player, allowing them to choose 1. Every 2nd level up (2,4,6 etc.) offers a stat upgrade. You can now upgrade the following stats:
      • Health - Increase health by 5.
      • Mana - Increase mana by 10.
      • Damage - Increase damage by 10%.
      You can no longer upgrade the special metre to store multiple charges of a special attack.

  • Planet Cores:
    • You can now travel inside a planet, allowing for even more areas to explore! Additionally, only one Planet will now spawn. Travelling between multiple Planets will be re-enabled in a future patch.

  • Planet Generation:
    • Planets are now more random and should feel much more unique.

  • Burrows (Portals):
    • Springboards are gone! You can now use burrows to travel between the inside/outside of a Planet.

  • Platforms:
    • Platforms are now floating pieces of earth instead of wooden structures. These platforms now spawn at different heights.

  • Flight:
    • Players can now glide for a short period of time (similar to the old Jetpack skill).

  • Death Screens:
    • Dying now displays a nice death animation.

  • NPC Spawners:
    • NPCs now spawn from craters in the ground.

  • Starting Weapons:
    • Players can no longer choose their starting weapon and all Players now start off with a basic wooden sword.

  • HP Recovery:
    • Half of all damage taken now regenerates after not taking damage for 3 seconds (e.g take 80 damage and recover 40 health back over a few seconds).

  • Hive Blaster (New Weapon):
    • A slow weapon that shoots large exploding bee hives, dealing 12 damage. Great for packs of enemies.

  • Movement + Camera:
    • Players now jump slightly higher and run slightly faster. Additionally, the camera has been smoothed out and doesn't look or feel as janky.


Graphics:
  • Main Menu:
    • The main menu has been totally revamped and now supports mouse clicks. The in-game lobby will also be revamped in a future patch.

  • Player Model:
    • The Player model has been improved even further.

  • Text/Fonts:
    • All text/fonts have been improved.

  • NPCs:
    • NPCs are no longer weird monkey things, they are now Snails!


Bug Fixes:
  • Fixed Steam API bug that would sometimes not let the Player connect to the same host again unless they restarted their game.
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link