please see below a list of changes and fixes that got implemented during today's hotfix:
Animal lore
Fixed: calendar now fully displays “Harvest” for farming and animals."Off-season breeding"
We have slightly reworked the new “off-season breeding” mechanic for animals, and now the quality increase is within the old parameters.
At the same time, animals can now breed during “off-season” days, but with reduced chance. Also “off-season” borned animals get slightly less chance to be better quality.
This change is needed to better balance the speed of quality progression for animals within the timeframe of the upcoming Seasons.
Judgement hours (JH)
Fixed: the ability to “Get horse” now active only during the HJH for attackers. You would not be able to steal horses from the enemy’s stables during the JH.Combat
Changed: scope for bows was improved to increase convenience.Fixed: you can climb simple siege ladders again.
Shop
Fixed: all instruments from the game shop have 125 durability and 50q. Previously purchased tools were swapped for the new ones.Titles
We made a promise to give special titles to the LiF’s most loyal fans. However, while working on this task, we discovered an issue that prevented correct attribution for the titles. Now the problem with the title system have finally been resolved, and players will be able to showcase their achievements in the future. We apologize for the delay and appreciate your patience!Pre-LTG players of Life is Feudal received the title of “The Ancestor”
Pre-Steam players of Life is Feudal received the title of “The Prophet”
We hope that noone worthy of this title was left out, and you will wear them with pride!
This fix also enables us to provide titles promised in the Early Access packs. We hope that the players will be able to use all of their titles no later than next week.
More on the “Seasons”:
As the new “seasonal” system was announced, we have received a lot of feedback on what concerns the players, what new elements the community would love to see in the game, and also - what elements people would prefer to keep unchanged. After internal discussion, the team set out to work on a version of a seasonal world where at least a part of the current Arden remains preserved. Although a full wipe would be easier to implement, we believe that the LiF spirit that enables a variety of gameplay styles is what makes the game so special and unique. Therefore, we are willing to make an effort and keep the space for players that prefer a little more perpetuity. We continue to collect your questions for the upcoming dev.stream. Hopefully next week we will be able to go live and share with you the complete vision for the future!
Changed files in this update