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Update notes via Steam Community

Hey there, explorers!

Can you believe it’s already been an ENTIRE MONTH of redundancy, space exploration & kicking your best friend off any cliff you can find?!

The entire team here at Raccoon Logic have been overwhelmed to see the love & support for Revenge of the Savage Planet since we launched & we’ve been hard at work focusing on tweaks, optimizations & we’re coming right at ya with an Alta-approved Day 30 patch.

Before we let you loose into the mass amount of bullet points though, we have some other quick announcements…

💰 Permanent Price Drop

As of today, both the Standard & Cosmic Hoarder editions will receive a price drop of 25% & 20% (or equivalent to $10) respectively. So now’s the perfect time to purchase if you’ve been saving up change from your actual job!

🦝 Trash Panda & Journey to the Savage Planet Offers

Our launch month bonuses of the Trash Panda skin & a free copy of Journey to the Savage Planet via Steam have now concluded & disappeared like the last batch of interns.

However, this does mean that Revenge of the Savage Planet can now be gifted to a friend if you’re in need of a co-op partner for your space adventures.

🗺️ 2025 Roadmap

Coming soon. Real soooooooon. Who wants it?

Full Patch Notes 👇 

Top Improvements

  • Save game improvements - we should now be properly restoring your progress

  • Addressed various Crossplay bugs

  • Achievements are now properly awarded in coop

  • Fixed various crash reports

  • Improvements to keyboard & mouse controls & further fixes to key binding to support more keyboard types

  • Make sure all Kindex categories can be completed at 100%

  • Added scrolling whenever you are traversing a list - you can now hold down the D-pad & scroll to the friend you want to invite, for example, instead of tapping down dozens of times

Gameplay

  • Alphabetical sorting of the Kindex to help identify what exactly you’re missing when trying to 100%

  • Show exact number of entries at the top of each Kindex tab

  • Fix discrepancies between Kindex entries & map stats

  • Aim assist now better helps target weakpoints

  • Radically improved the feel of various behaviours while playing coop in poor network conditions (running & sprinting, ledge grab, jumping, diving, interactions, etc)

  • Animation fixes on idles & object interactions

  • Camera fixes on reprint animation

  • Drone navigation improvements

  • Parry improvements (feedback, animation, etc)

  • Fixed issues with the carryable crate

  • Improved Hognork’s navigation to avoid the impression that the correct method to capture him was to stand on a rock. 

  • Improved & fixed various creature reactions to ingredients

  • Flying critters improvements

  • Flyers behavior improvements

  • Navigation improvements

  • Improved underwater scanning

World & Quests

  • Fixed several instances where the player could get stuck in collisions, or escape the world due to missing collisions or holes in the map

  • I Take That Back quest improvements (clarified the location & markers for the Resources Backup Storage)

  • Quest triggering fixes

  • Provide better clues for the location of missing suit items

  • Upgrade-O-Rama Challenges - added more granular progress when needed

  • Clarify rewards for No Rock Unturned quest

  • Added per-planet info to the No Rock Unturned quest 

  • Add end game hint for Homeward Bound quest

  • Fixed various Out of Bounds issues

  • Missing VOs on scannable

  • Clarified which side of large upgrade chests you can interact with

Performance & Graphics

  • Refactor game user settings & video settings to provide more granular control over performance

  • Various VFX optimizations to improve performance

  • Improvements to the performance when opening various menus

  • Various other performance improvements

  • Water material updates 

  • Addressed various rendering issues

  • Improved stutters during cinematics present for some users

Habitat & Creatures

  • Improve placement of wall decor

  • Improvement to interactions with habitat objects

  • Various building mode improvements (placement of objects, snapping to the wall, objects facing the right way, etc)

  • Fixed creatures spawning from portals

  • Improvements to petting animations

Audio

  • Addressed various audio replication issues causing looping sounds or duplicated sounds

  • Fixed several instances of overlapping VOs

  • Added missing SFX

  • Addressed recurrent SFX issues

  • Volume issues & adjusted 5.1 mix 

  • Audio pass on UI & notifications

UI

  • Various usability fixes

  • Addressed various small bugs with labels

  • Addressed subtitle issues & sizing problems

  • Improve subtitles timing on ads & videos

  • Various map improvements (teleporter locations, icons placement, out of bound sections, 2nd player location)

  • Mission marker improvements

  • Loading screen messages updates

  • Fixed inconsistent fonts

  • Fixes to ensure both players get UI updates & messages

  • Added playtime & completion percentages to the save game selection screen

Windows Depot 2787321
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