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Update notes via Steam Community
Re-enabled 'hide masking' for free spray co-op. The host can now do it and it sill sync with the client.

Bug fix for changing difficulty automatically completing a job on reload. If difficulty was lowered and on a subsequent run of the game a job completed instantly, it could get stuck in the spray stage without moving on. It will now check to see if the spraying has completed after it has reloaded.
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