Re-enabled 'hide masking' for free spray co-op. The host can now do it and it sill sync with the client.
Bug fix for changing difficulty automatically completing a job on reload. If difficulty was lowered and on a subsequent run of the game a job completed instantly, it could get stuck in the spray stage without moving on. It will now check to see if the spraying has completed after it has reloaded.
Hide Masking co-op sync
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