Also, join the V-Shift discord here if you'd like to find other V-Shifters, provide feedback or just to keep up to date with the game. Happy V-Shifting!
MAJOR CHANGES
🐚 New Character: The Princess
- That's right!! The Princess is out now! Chomp away as the Clam
QueenPrincess herself!!
- Her special ability allows her to morph into her true Clam form chomping down on her prey using directional keys.
- Her utility ability is a classic parry indicated by her clam dogs circling her in guard mode.
👥 New Game Mode: Team Battles
- Ever wanted to team up with your friend(s) in V-Shift? Want no more! Battle alongside or against your friends in a tag team twist on the classic Gladiator Rush.
- A blue colored triangle will be spawned over your teammate!
⬆️ Trails and New Progression System
- Earn new cosmetic trails through the new leveling system!
- Use the new collection menu to view what trails you unlock as you level and see what a certain character and trail combination would look like before entering the battlefield!
- Enemy trails can be turned off via the settings menu.
🧱 Wall Bounce Mechanic
- You can now wall bounce! This mechanic reads input from the jump button so if you have it held while hitting a wall you will bounce in the opposite direction!
📷 Updated Camera System
- Environmental cameras in The Tower and The Ship that lock the position to a predefined area during specific level events.
- Adjustable camera deadzones, zoom and snap options!
🛝 Practice Map
- We have moved the "try other character" portion of the tutorial to a new map called Practice!
- Some say that Lenny 🐛 lurks here so try your best to defeat his warriors!
- Checkpoint orbs can also be collected here to your hearts content!
1️⃣ Oneway Platforms
- There are now one way platforms! Hold down and press the jump button to pass through them.
CHAMPION CHANGES
🛡️ Herald
- No changes!
🎭 Liars
- We know Liars fans have been WAITING for this one! Liars scream wind up has gone from 1.5s -> .5s and her grab radius has gone from .6 units -> .93 units!!
🤡 Fool
- You can now pop goo balls with melee attacks!
- Fixed grenade knockback, so you can smack the grenade with melee attacks.
🕐 Chronomancer
- Rewind trail is now visible to all players and is even color coded based off if he is a teammate or an enemy!
LEVEL CHANGES
🏞️ General
- Added optional environmental camera to all stages! To turn them on, go to the settings menu.
🗼 Tower
- During the closing of the tower, a forced environmental camera triggers for all players!
🚀 Ship
- The Ship now has a flashing indicator when a part of it is about to explode!
- During the last event when there is only one part of the ship left, a forced environmental camera triggers for all players!
🕳️ Mini Pit
- Currently only available in trial #23 Mini Pit Showdown. We're hoping to revamp our level select menu in a future update to add it there, so stay tuned!
📖 Tutorial
- Adjusted the tutorial to account for the new mechanics.
- Environmental camera for the final bot fight.
TRIAL CHANGES
🏆 5 New Trials
- #17 Lance Party: Parry as many Harold lances as you can as The Princess!
- #19 Bonds: Battle with another and win in the new Team Battles!
- #20 Kill Swap: Change champions every kill!
- #22 Fool's Errand: Chase down checkpoint orbs while evading attacks!
- #23 Mini Pit Showdown: Battle it out in a miniaturized version of The Pit!
🏆 Changes to other trials
- #6 Dummy Dash: Now an actual dummy spawns in instead of character dummies.
- The Princess will now spawn in for trials that have random character selection!
OTHER ADDITIONS
⚔️ Gameplay
- When in a bot match with only dummy bots, a dummy manager menu now pops up that allows you to configure how the dummies behave!
- Infinite timer option!
- Bot melee attack sizes should now be consistent with the player.
💥 Graphics
- V-Shift charge particles can be seen by others in multiplayer.
🎵 Audio
- New song! "Sacrifice of Self" by Presley Heikkila & Jonathan Serbent
- Princess voice acted by Ella Barnes!
- You can now hear other player's jump and land sounds in multiplayer.
🖱️ UI
- Completely redesigned character select menu! It should now be easier to select characters, and you can now change trails in the same menu!
- New collections menu in the main menu with various trail unlocks at different levels.
- Moved the credits menu to the settings.
- Settings are now adjustable ingame!
- New options to turn on/off hit/hurtbox visuals.
- Added a "Restart Trials" button.
- Control inputs are now displayed on the character descriptions.
- Player health bars are now green!
- Your in game name is set to your Steam display name! (just like any other Steam game!)
- Added a word filter to lobby names.
- Added a trials counter for keeping track of completed trials.
- Added a cool fire effect for completing all trials.
- Disabled abilities now shown on HUD.
❓ Misc
- Game lobbies make sure you're on the same game version as the host before connecting!
🐛 BUG FIXES
- Quick rematch now chooses the correct map instead of always choosing The Pit.
- Ingame hp bar now properly shows ability inputs for controller.
- Fixed an issue where players would sometimes spawn incorrectly in The Ship.
- Set the color of the background to be black in certain scenes that were blue.
- Knockback is fixed with grenades. They can now be smacked around.
- Made it less likely to be crushed by lag in multiplayer.
- Fixed a bug where looping audio would continue in the End Menu after the match.
- Fixed relative leaderboard not being centered to the player's score.
- Fixed an issue where players would stay "wavy" after being hit sometimes.
- Very likely more than what is here...
Notes
- We are aware of an issue for Macs where after closing the game it sometimes generates a crash report. It shouldn't affect the game when being played, but we are actively looking into fixes for this.
- There are currently 2 locked trials in the game: #18 Castle Showdown and #21 Gouge. These both take place in the new map The Castle, but the map is still in development so we decided to lock the challenges for now!
Changed files in this update