Recently it's been hard to stick to the format of "themed" update posts, given that many of the changes we've been making are quite varied and affect large different parts of the game. As we've said before, we're mainly in a "filling in the gaps" phase of development- focusing on adding art to scenes that were missing them and fleshing out some of the random event pools.
That being said, we do want to try and re-establish the more detailed, unique update posts. There are a number of new Blackholt events in this patch cycle- but don't let the name fool you, there is plenty of content here for other parts of the game too!

NEW ART:
- 31 new CGs (with 101 variants)
NEW SCENES:
- One new Zii-Zii Blackholt path event (with two sex scenes),
- One new Che-Lin Blackholt path event (with one sex scene),
- One new Jezera NTR arc event (with one sex scene),
- One new Jezera Favour Event (with one sex scene),
- One new cucking Helayna room event (with one new sex scene, and two repeat variants),
- A new branch has been added to the scene where Rowan meets Alexia before the battle of Astarte if she has abandoned the Andras NTR path (with two new sex scenes)
- Two new Zii-Zii Blackholt events, including three sex scenes (Zii-Zii x Tue-Row, Rowan x Zii-Zii, and Zii-Zii x Rowan & Tue-Row),
- One new sex scene added to Astarte (Andras x Alexia /w Tarish),
- Goblin Debrief and Astarte have been updated to account for changes if the player sided with Zii-Zii

QUALITY OF LIFE:
- Save files can now be renamed,
- Work shop building prerequisites bug fix,
- Prisoner icon added,
- End of week reports screen adjusted,
- Added research thumbnails, research details and implementations,
- Raeve keep - restricted access on top part of the keep,
- Chaos incursion quest icons placements,
- Chaos incursion elf smuggling repositioned,
- Tutorial screens added for all major mechanics,
- Rooms that have an available room event now display an icon on the castle map
- Rounded up values on military counts
- Stalkers of the night research adds 1 prisoner per week end
- Building balances updated
- Forge level 3 cost reduced from 600 to 450
- Drider recruitment added .5
- Tavern level 3 cost reduced from 450 to 300
- Added 5 gold to treasury and self every week end
- Helyana repeatable events no longer end the week
- Fixed bug related to research of mercenaries
- Fixed bug relating to ploys being tagged incorrectly
BUG FIXES:
- Hundreds of typos fixed,
- Fixed a bug causing an error when research was completed
Changed files in this update