As teased in last week’s dev log, we’ve got some exciting updates coming to Lost Eidolons: Veil of the Witch! Today’s June Update brings a mix of new features, balance tweaks, and bug fixes based on your feedback and our ongoing development goals. Read on for the full list of changes live in this patch!
Patch Schedule
PT: 10 AM, June 3, 2025
ET: 1 PM, June 3, 2025
CEST: 7 PM, June 3, 2025
KST: 2 AM, June 4, 2025
Here is the list of changes for this patch version 0.09.017 below:
New Content / Features
- 2 new variations each for Act 1 and Act 2 boss battles
- Changed Elena’s starting weapon to dual axes
Changes / Improvements
- Animated the title screen when starting the game
- Improved the following skills:
- Abyssal Whispers
- Soul Feast
- Reckless Swing
- Explosive Arrow
- Whirlwind
- Miasmal Arrow
- Abyssal Whispers
- Increased the amount of HP recovered when attacking an enemy marked by the “Holy Crest” effect
- Increased the possibility of gaining partnership points for events
- Combined the event signs for meta-progression items within the Forked Road
- Adjusted the “Tenacious Partnership” Greater Blessing to now be granted by default when participating in partnership events
- Hid the “Main Menu” key from the bottom bar when hovering over a unit during battle
- Added notifications for Curse events during Trials Mode
- Added an option to increase the UI text size with 3 different sizes
- Localized the title screen popup message for all in-game languages
- Adjusted the size of the text for the tutorial description
- Polished general UI and dialogue text
- Adjusted the Vermilith so that it is immune to all damage while in the Burrowed state
Bug Fixes
- Fixed an issue where the game would freeze during a conversation between Elena and Rosalina right after departing from camp
- Fixed an issue where using the Cyclone skill would also apply the Exposed effect to allied units
- Fixed an issue where Vermilith would could swallow the Tree of Life
- Fixed an issue where the Push+ skill could be used even when the movement path was blocked
- Fixed an issue where cutscenes would not appear on Linux
- Fixed an issue where status effect icons occasionally did not appear above units’ heads during battle
- Fixed an issue where the button to close the battle result UI was incorrectly labeled as “Next”
- Fixed an issue where trees would obstruct the camera view
- Fixed an issue where the screen would not focus when combining relics in the Shop while using a controller
- Fixed an issue where some hotkeys were overlapping in the Shop
-ODS Team
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Changed files in this update