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Oafmatch update for 7 June 2017

Oafmatch 1.0.4 is out! Cloud Save support!

Share · View all patches · Build 1868900 · Last edited by Wendy

Patchnotes via Steam Community

Oafmatch 1.0.4
Rejoices oafes and oafes for a new version is upon you!
Many interresting things in there, most notably Steam Cloud Save support!

Changelog:

  • Steam Cloud Save support
  • Corrected icon of Warlord's Maul
  • Summoner's damage correctly increases at rank 3
  • Dying properly removes all buffs/debuffs (including potion effects)
  • Dragons in zone 6 and 7 use the correct image in conversations
  • Selection, pan info properly reset in party menu when switching save files
  • Runewarriors get mana for matching gems with extra lives
  • Scouts properly explode yellow gems
  • Characters in the back row remain there when moving to the next wave
  • Updated description of thief's special ability to state that it also works with wild matches
  • Fixed description of Staff of Storms
  • Alchemist's passive ability is now properly constrained by her rank
  • Healer's passive ability applies to the healer himself as well as his companions
  • No longer display "perfect bonus" after battles in roguelike mode. (Still gives just as much gold, though)
  • Added control for terrain animation speed
  • Added control for enemy turn speed
  • Added option to disable camera shakes
  • Agrinji's Dungeon chests only drop a single item
  • Agrinji's Dungeon boss chests drop two items
  • Agrinji's Dungeon chests can drop max-rank loot even on the dungeon's first level
  • Roguelike winners will be able to load their savefiles (though there's not much to do in the dungeon once you've won!)
  • Roguelike winners can choose to restart with their winning savefile
  • Characters not in the current party in roguelike mode now display correct health values
  • Community buffs no longer activate right at the end of a fight
  • Health fountains no longer spawn in the final room of a roguelike level, since the party will be healed upon descending to the next level anyway
  • Added option to disable automatic move suggestions
  • Added command in combat for getting a move suggestion
  • Updated graphic for move suggestions
  • Agrinji's Dungeon properly increases monster levels at deeper depths
  • Fixed bug with resurrection fountain sometimes having an empty option when showing list of dead characters

Have fun, and go fix problems with violence (and strategy)

Windows Oafmatch Content Depot 554221
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