I accidentally made one-way-platforms not work for any player but player 1 (the host).
one-way-platforms work based off of collision layers, disabling the layer for just that player if they are going up through it or press down when on top of it.
gravity also disables itself based on wether or not ground is detected below you, which also works off this unique-collision-layer system. but those detectors were always detecting the layer for player 1 regardless of player join order, so hence, only the host gets gravity applied to them when the platform disables itself below them
embarrasing bugs lmao
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