Version 1.2.0
- Reworked all effects in the game using our new testing platform, we’ve checked and tested every effect in the game - everything is working properly now. There may be some edge cases, but please let us know and we'll handle them quickly.
- Updated some card effect descriptions to make them clearer.
- Completely changed some card effects like Granite Grasp, Boomley, Sea Trade and more. making them more useful and viable in gameplay.
- Upgraded the AI making it more of a challenge.
- Fixed a bug in AI behavior that caused it to leave points unused when it should have been able to act.
- Resolved an issue were saving and loading back into a tournament wouldn't properly update the board state.
- The shop in the void will now appear 99% of the time during each run.
- Changed clone cards' cost to zero, preventing them from being used to summon champions.
Looking Ahead:
Now that we're in a fully stable state, we're focusing on adding achievements next, along with controller support. We don't have a firm deadline for these features, but we're actively working on them.
As always, we'll continue fixing any edge cases and bugs through regular patches.
Thank you for your continued support!
Changed files in this update