Rocket Squad: Infinity has officially left Early Access.
After weeks of feedback, fixes, and balance tweaks, we are releasing version 1.0.0 as the final update for the game.
While there are still parts we wish we could have taken further, we believe this version delivers the core experience we set out to create, and deserves a proper release.
Patch Notes – v1.0.0
Added Ping System in Drone Mode
Increased enemy spawn rate at low Wanted Levels
Decreased enemy spawn rate at high Wanted Levels
Reduced difficulty gap between indoor and outdoor areas
Fixed bug: dropped currency not shown in post-death report
Fixed bug: mismatch between displayed and actual currency in report
Rebalanced artifact stats by tier
We’d like to sincerely thank everyone who played, supported, or even just gave us a shot.
Rocket Squad: Infinity may not have taken off as planned, but we’re grateful for the experience and everything we learned through its development.
This marks the end of updates for Rocket Squad: Infinity.
Our team is already working on our next game, and we hope to see you there.
Thank you.
— The Rocket Squad Team
Official Release Announcement (v1.0.0)
Update notes via Steam Community
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Windows
64-bit
Depot 3315231
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