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Update notes via Steam Community
Changes:
  • fixed vertical door pushing the player to the floor below in some edge cases
  • reduced enemy back detection distance
  • increased enemy detection time range from 200-300ms to 250-350ms
  • implemented 1.5x slower enemy detection time when approaching them from the back
Windows 64-bit Depot 3713561
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Linux 64-bit Depot 3713562
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