- Added a "CAMERA" options tab in the options menu.
a.) Smoothing settings
b.) FOV settings
c.) Horizontal Offset settings (kind of rough in narrow buildings, just a warning)
- Added a "Modern" control scheme. This was in the beta long ago, and ultimately disabled in favor of the classic control scheme. Now you can toggle them to try both. (Only accessible once you're loaded in game).
FEATURES
a.) Mouse is always hidden, and moving the mouse aims the camera
b.) Mouse cursor is released and usable if 1.) UI is open or 2.) You press Middle Mouse Button (toggles cursor).
c.) LEFT CLICKING on vendors, corpses, etc will interact with them instead of right clicking.
d.) Moving the mouse while not moving the character will just pan the camera
e.) Moving the mouse while running will cause the character to go where the mouse is looking
ISSUES
a.) This setting does not save and will need to be toggled on each session for now
b.) The camera can point in odd directions after zoning
c.) There can be some 'jitter' in first person mode (otherwise, i think this is where it performs the best)
This control scheme is super experimental and exists just to get a feel for what players like. If it's popular, I will continue to add support for it.
- Fixed the bug where autorun would veer off course.
Enjoy!
-B
Changed files in this update