Hello Dismounters!
Whew, migrating to a newer game engine never goes smoothly, but here we are!
Turbo Dismount 2 is now running on top of Unity 6, and we have some scars, bruises, and performance improvements to show for it.
Please report any glitches and misbehavings to the forums, and we'll take a hammer to them.
Vehicles
- New vehicle: Quad-Fin Fighter! The favourite of all galactic heroes!
Levels
- New level: Murder Moon! There's an air duct where you absolutely should not fire a protein torpedo!
- New level: Catapulting to Success - showing a different kind of take-off! Also available as an example in the Level Editor Package!
Workshop Level Editor Package
- Example level: Catapulting to Success
- Updated some assets
Improvements
- Slow-mo slider now has better granularity
- UI no longer goes blurry on lower quality levels
- Performance improvements, most apparent on handheld devices
Changed files in this update