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Update notes via Steam Community
Hi survivors,

We've just released the first patch for the demo!

Changes

  • Added: Japanese, Traditional Chinese, Korean, and Turkish translations. The Simplified Chinese translation has also been updated in this process.
  • Improved: The round-end stat display is now a vertical list instead of a square grid for better readability.
  • Balancing: Rarity scaling for loot found on the map should now be slightly higher.
  • Balancing: The Merchant will now offer higher rarity items as the player's level increases.
  • Balancing: Buffed the rocket launcher with a bit more damage and a slightly reduced reload time.
  • Fixed: An issue where exploding barrel telegraphs were sometimes shown multiple times.
  • Fixed: Some instances of overflowing text in various languages.
  • Fixed: Power-up tooltips incorrectly appearing in other panels (e.g., inventory) when playing with a controller.
  • Fixed: Dynamite inappropriately appearing on the boss map.
  • Fixed: The controller's right stick unintentionally opening and closing the recipe panel.
  • Fixed: The boxing glove was only triggering once per attack instead of for all enemies hit.
  • Fixed: The character select screen could not be closed using the Escape key.
  • Fixed: The max zombie flesh setting was not saving correctly.


Join our Discord if you want to actively participate in the further development. We are looking forward to it!

- Your team Pixelsplit
Windows Depot 3026452
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