🚨 This update will break saves if you have already played the old demo!
📘 Tutorial & Manual
- Updated tutorial
- Implemented in-depth manual
- New menu item featuring most in-game topics with detailed information
🏗️ New Buildings & Features
- New Buildings:
- Droid Core Facility
- Droid Assembly
- New Feature: Droids! (Use Droid Cores aka Blue Cores)
🎨 Cosmetics & Environment
- New cosmetic: Golden Bot Statue
- New cosmetic: Trees
- Trees can now be destroyed and replanted
- Bushes can be deleted when building over them
🎨 Paint & Resource Production
- Paint production system implemented
- Dye Mixer building added
- Blue paint recipe: Blue Pigment + Oil
- Buildings now effectively produce pigment
🛢️ New Resources & Map Update
- Oil rig and Oil resource added
- Updated map with:
- More Polyrock
- More Oil resources
🚜 Harvesting & Storage
- New Harvester Pad model
- Has internal storage
- Appears on corners of building platforms
- It's faster!
👷 Operators & UX Enhancements
- Counter and Scrapper operators added
- Stamper UX overhaul
- Inside operator animations
- Speed indications added
- Hover shows internal visuals
- Shortcuts for rotation & inverse
- Operators now color agnostic
- Efficiency View highlights efficiency levels
- Cutter Operator now requires configuration
🏢 Buildings & Module Improvements
- Modules retained after upgrading buildings
- Max module size locked to 16x16
🖱️ User Experience (UX) Improvements
- Highlighted resource nodes for extractors
- Visual indicators of blocked tiles
- Tilt-shift effect toggle added
🎨 Art & UI Updates
- Operator animations, models, and VFX updated
- High-res building icons
- New thumbnails and building textures
- New narrator portrait & smoke VFX
- UI overhauls for Objectives and Toolbar
⚙️ Performance Improvements
- Performance improved, especially with many operators on screen
🔤 Localization
- Japanese language added
- Multiple localization issues fixed
🐞 Bug Fixes
🖼️ Visual Fixes
- Dye Mixer shows animation
- Cutter output shapes correct
- Fixed delivery dock model & Basic Bot Factory boundary
- Chasm rendering issue resolved
🖱️ UI Fixes
- Upgrade text & tooltips fixed
- Operator status UI hidden correctly
- Tooltip accuracy improved
- Rotation shortcuts corrected
- Playtime display fixed
🧠 Logic & Functionality Fixes
- Upgrade quests now complete properly
- Cranes not deleted, factory continues
- Tunnel movement adjusted
- Multiple Cutter and Assembler fixes
- Camera and menu behavior fixed
- Fixed NullReference errors and UI element tooltips
📚 Localization (LOCA) Fixes
- Fixed mission text and naming issues
- Resolved general localization issues
🐞 Known Issues
🔧 Functionality Issues
- Inconsistent assembler-cutter throughput
- Game starts in wrong resolution
🖱️ UI Issues
- Operator view closes on objective click
- UI blocking during Stamper cut
🎨 Visual Issues
- Oil highlighted incorrectly
- Basic Processing Plant has floating floor
🖼️ Visual + Functionality
- Cutter hologram turns blue when clicking on restricted areas
Changed files in this update