The Zombies vs Vampires Fest is now live and Exanimate will be partaking in it. Along side the event as well we will be releasing a content update, nothing screams Vampires like dressing up as one and firing off a bunch of explosives. The changes will be listed below, the update will includes new content, quality of life changes, balance changes and bug fixes.
New Content
Cosmetics
Vampire Head
- For if you want to have the fangs of your vampiric appeal
Vampire Torso
- For if you want a fancy cloak akin to a vampire
Bat Wings
- For if you have high ambitions of wanting to fly like a vampire
Weapons
Standard Grenade Launcher
- A small grenade launcher that deals no impact damage and has a small weak explosion
Advanced Grenade Launcher
- A traditional launcher with greatly increased fire power compared to the previous tier
Heal-Launcher
- A modified Standard Grenade Launcher with custom shells designed to heal the living and erode the dead
Heal-Thrower
- A modified Flamethrower designed to be much lighter that fires a healing beam that can burn and melt the undead
Grenades
Frag Grenades
- An explosive grenade with a higher explosion radius and pierce but increased fused time and reduced damage
Starting Items
Standard Grenade Launcher and Standard Hammer
- Start the mission with a Standard Grenade Launcher and Standard Hammer
Balance Changes
Game Modes
Skirmish
- Spawn rate is now increased by 10% for each additional player
Horde
- Spawn rate is now increased by 12.5% for each additional player
Wave
- Spawn rate is now increased by 12.5% for each additional player
Difficulty
Calamity
- Enemy health scaling decreased from 162.5% to 150%
Weapons
Blunt Gun
- Ammo increased from 34 to 42
- Shotgun burst increased from 5 to 6
Flamethrower
- Magazine size increased from 75 to 100
- Backup ammo increased from 375 to 400
Pump Action Grenade Launcher
- Renamed to Super Grenade Launcher
- Tier decreased from 4 to 3
- Projectile damage decreased from 5 to 4
- Explosion damage decreased from 10 to 8
- Reload time increased from 1.25s to 1.5s
Bow Blade
- Ammo increased from 45 to 60
Rail Gun
- Pierce decreased from 4 to 3
Grenades
Explosive Grenade
- Impact damage decreased from 1 to 0.5
Impact Grenade
- Impact damage decreased from 2 to 1
- Explosion damage increased from 10 to 12
Concussion Grenade
- Impact damage decreased from 1 to 0.5
Healing Bomb
- Impact damage decreased from 1 to 0.5
B.H. Bomber
- Is now available to be selected from the Player Setup
- Fuse time increased from 1.25s to 2.5s
- Impact damage decreased from 1 to 0.5
- Points granted for unlocking higher tier weapons decreased from 5 to 1
Devastating Detonator
- Is now available to be selected from the Player Setup
- Fuse time increased from 2.5s to 3.75s
- Impact damage decreased from 1 to 0.5
- Points granted for unlocking higher tier weapons decreased from 5 to 1
Vials
Debuff Vial
- Healing decreased from 5% to 4%
- Reduced fire rate increased from 25% to 33%
- Negative effect now affects melee attack speed
Nomad Buffs
Nomad Critical Buff
- Healing increased from 1% to 2%
- New Effect: Increase critical hit chance by +5% if you do not own the Critical Buff
Zombies
General
- Major Threats explosion damage resistance now triggers on all explosions, not just grenade explosions
Twitcher
- Dodge amount on Epidemic decreased from 2 to 1
- Dodge amount on Pandemic decreased from 3 to 2
- Dodge amount on Apocalypse decreased from 4 to 2
- Dodge amount on Calamity decreased from 5 to 3
- Dodge cooldown on Outbreak decreased from 3.5s to 2.5s
- Dodge cooldown on Epidemic decreased from 3s to 2s
- Dodge cooldown on Pandemic decreased from 2.5s to 2s
- Dodge cooldown on Apocalypse decreased from 2s to 1.5s
- Dodge cooldown on Calamity decreased from 2s to 1.5s
Injector
- Melee attacks can no longer apply Injector's Venom Debuff if target already has it
Miscellaneous Changes
Supply Crate
- Now drops between 0 and 3 gold money when breaking open
Fixes
Bugs
- Fixed a pathing exploit down the elevator in Labs
- Fixed Impact Grenades dealing the incorrect explosion damage
- Fixed Incendiary Bombs displaying and dealing the incorrect impact damage
- Fixed Devastating Detonator having the incorrect pierce
- Fixed players healing each other with Med-Guns while dead
- Fixed player cosmetic drops not matching the intended cosmetic
Changed files in this update