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Update notes via Steam Community
Patch #04 brings a handful of quick but important updates.

Here's the full list of changes:

  • Increased Sporeling (Mycelium's summon) damage
  • Increased Lab Rat HP and damage
  • End screen now shows you your difficulty (no more bragging on Peasant difficulty you guys)
  • When using Earthworks on a level 3 Concabulator, you will now get two Concabulators and one Broken Cabulator.
  • Added a save file guardrail to prevent meta data issues after crashes
  • Fixed an occasional bug that caused cards to be displayed before the previous event was over (causing overlapping).
  • Fixed a save issue that caused a new game to not start properly after a crash
  • Localization improvements
  • Font processing improvements
  • [*] Fixed a Chinese character glitch

    After downloading the patch, please make sure to start a new run, as previous runs won't have the updates saved and it might cause conflicts. If you had a crash issue that messed with new runs, please reinstall the game, the issue should be fixed for good after this patch.

    Keep in mind we're also actively working on the performance patch to improve endless mode and playthroughs with a high unit count. Once we address all the reports (we're close), we'll go all-in on making late late game smoother. More news soon!

    Love,
    Sad Socket team
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