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Update notes via Steam Community


Greetings, Survivors!

Since the full launch of Bloodshed end of last week we've received an incredible amount of good and constructive feedback from you. Thank you very much for that. We really appreciate it! ❤️

Your input has led to this first update, and version 1.0.6 is now available. This is the full changelog of the update:

  • Hitpoints increased for Hydragos and its heads,
  • Debug text removed from Hydragos battle,
  • Fixed a display issue with Custom Session dropdown options,
  • Revives/Emergency Injections are now also counted for the "Use 10 Consumable Items" achievement,
  • Fixed wrong description for "That's the way I like it" achievement,
  • Fixed lighting issues in Garden of Decay,
  • Fixed mini map range in Maze mission so that all enemies and destructible objects will now be displayed correctly on the mini map,
  • Fixed damage calculation for the Pinchmaster's dash ability,
  • Fixed wrong item description in fallback-level up menu that appears when no further ability, weapon or spell can be upgraded for the current run,
  • Fixed Dual Pistol reload animation not triggering correctly,
  • Toned down side-look offset for Pinchmaster when strafing; this effect now also scales with camera leaning factor which can be set up via the Options menu,
  • Increased range for mouse sensivity from maximum of 4 to 8,
  • Fixed missing characters and offsets for all asian fonts,
  • Fixed a typo in the German language version,
  • Implemented a potential fix for an issue with displaying controller glyphs on certain hardware configurations


As always, your feedback and thoughts are really appreciated! If you want to give us any feedback please do so in the comments, in the Steam Community Hub, or on our Discord channel. That would really help us a lot! 🤘

Happy Slay Day!
com8com1 Software & Headup


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