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Update notes via Steam Community
- More or less just a handful of small visual enhancements.
-- Enabled texture filtering on cutscene assets.
-- Improvements to cloud animation and movement in World 3 and 7.
-- Fog effect added to World 6 levels.
-- Change to background effect of World 3.
-- New effect for green flames.

Developer's notes:
This is more or less backporting some visual work I've done in more recent projects into AR. There's only so much I can do given that the game is held together with PVA glue and pixie dust but I think these small touches are worth it.


Something more substantive is in the works. How long it'll take or its exact scope, I'm not yet sure.
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