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Update notes via Steam Community
Design
- Increasing Butaryo's physical damage multiplier to 1.2x
- Reduced map size of Chaos level from 7x7 rooms to 5x5 rooms
- Removed the first 5 rooms from the Order level
- Reduced cost of buying items from MerchAnt to 150 mana
- Reduced consumables generation turn requirement to 200 turns
- Tweaks to level layout of various stages
- Player now requires fewer turns during Azasloth fight before transition from Chapter 3 to Chapter 4 takes place

Polish
- Added SFX to buying items from MerchAnt
- Added SFX to Butaryo's Mana Pull

Tech
- Optimizations to memory usage

Bugfix
- Bugfix for save continues getting incorrectly wiped under certain circumstances
- Bugfix for The Duckness' Shadow doing calm mana damage instead of damage equal to the amount of calm mana possessed
- Bugfix for obstacles remaining on top of Fireburst Elemental as it moves
- Bugfix for spell list not updating when player uses a consumeable item
- Bugfix for glitches caused by player moving the moment they change levels
- Bugfix for player being unable to move character under certain circumstances
- Bugfix for visual glitch when heart pieces match and spawn a Loligor
- Bugfix for Extract Expertise tutorial dialogue appearing if player extracts regular spell first before the tutorial is reached
- Bugfix for issue where the Meowther Gods are not killed after the player defeats Azasloth during the Castle Challenge in the Epilogue
- Bugfix for in-game Equipment screen not displaying the player's set bonus properly
- Bugfix for Orochill not displaying properly in the bestiary
- Bugfix for boss BGM playing if player fast travels into an unlocked boss room
- Bugfix for Reset to Default button in Audio settings screen resetting volume levels to 100 instead of 70
Windows Depot 2001111
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