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Update notes via Steam Community
- Improved balancing for non-player ships: Their strength now scales with the player's power. Sectors will start with more enemy ships, reinforcements will arrive more quickly, and non-player ships will be equipped with more modules. They will also prioritize targeting the player's capital ships over smaller craft.

- UI scaling fixes: Resolved layout issues that occurred when the player changed the UI scale.

- Minor bug fixes and changes
Windows Depot 3136381
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