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Update notes via Steam Community
This patch includes several fixes and adjustments to improve overall gameplay stability:

  • Fixed traps not activating correctly.
  • Resolved an issue where enemies could fall through the ground.
  • Equipment now unlocks properly after completing levels.
  • Automatic skills are correctly triggered at the start of each wave.
  • Adjusted collision on various meshes.
  • Improved enemy spawn points to prevent placement issues.
  • Minor UI improvements.


We’re continuing to monitor feedback and will keep refining the experience in upcoming updates.
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