- Fixed traps not activating correctly.
- Resolved an issue where enemies could fall through the ground.
- Equipment now unlocks properly after completing levels.
- Automatic skills are correctly triggered at the start of each wave.
- Adjusted collision on various meshes.
- Improved enemy spawn points to prevent placement issues.
- Minor UI improvements.
We’re continuing to monitor feedback and will keep refining the experience in upcoming updates.
Changed files in this update