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Update notes via Steam Community
1. Optimized the success rate of reporting crimes to the authorities, greatly increasing the influence of clan power in the court on the success rate.
2. Increased the success rate of treating diseases for clan members with the “Medicine” skill.
3. After becoming an imperial relative family, establishing a new emperor or assassinating the current king no longer requires more than half of the Imperial Guard commanders.
4. Fixed a bug where, when assigning a clan member to the noble family trade duty, other families could not be selected if the first noble family had already perished.
5. Fixed some textual errors.
6. Fixed a bug where the fish pond did not display any information.
7. Fixed a bug where relationship was displayed incorrectly during special events at Party Party Pavilion.
8. Fixed a bug where clan members overlapped in the selection screen when reporting a crime after a clan member was harmed.
9. Fixed a bug where the identity of the new emperor’s wife was sometimes not updated after appointing a new ruler.
10. Fixed a bug where the name could not be manually entered when establishing a farm in a fief.
11. Fixed bugs where information was incorrectly displayed when viewing a farm for sale in a fief, and the “For Sale” status was not refreshed after purchase.
12. Fixed a bug where players could still manually input a 100,000 bet at the casino even without sufficient funds.
13. Fixed a bug where, after discovering embezzled items by the farm manager and clicking “Sell,” the number of items would instead increase.
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